Sunday, 17 June 2007
Books for course next year
Creating Emotion in Games: The Craft and Art of Emotioneering
by David Freeman (Author)
http://www.amazon.com/Creating-Emotion-Games-Craft-Emotioneering/dp/1592730078/ref=sr_1_1/104-4731636-0373544?ie=UTF8&s=books&qid=1182072186&sr=8-1
Just doing a search for this, I never thought google would be a place to find a full copy of this book, however, books.google.com is an exciting place, and unfortunately looking at it a bit more closely, it wasn't a full copy of the book
http://books.google.co.nz/books?id=gC7oAV_ZTSkC&dq=The+Craft+and+Art+of+Emotioneering&pg=PP1&ots=gwslZRT5rR&sig=rEaMwqveo55rzl7woo6un59E0eY&prev=http://www.google.co.nz/search%3Fhl%3Den%26client%3Dfirefox-a%26rls%3Dorg.mozilla%253Aen-US%253Aofficial%26hs%3DOmW%26q%3DThe%2BCraft%2Band%2BArt%2Bof%2BEmotioneering%26btnG%3DSearch%26meta%3D&sa=X&oi=print&ct=title#PPR27,M1
A sideline is this article I found http://www.walkingpaper.org/275 an essay on video games
One of the pieces of this puzzle started off at this website
http://www.gamecareerguide.com/features/262/game_modding_for_.php?page=4
Some ideas
http://www.soe.ucsc.edu/classes/cmps080k/Winter07/
http://www.soe.ucsc.edu/classes/cmps080k/Winter07/lectures/intro-to-game-maker.pdf
One of the main points for putting this information here is to guide me on my journey through game creation. It is a topic that the students are finding interesting and informative. I have put exercises and tasks on knowledgeNET that some of the students are doing for homework at nights and weekends. It is always interesting to see how well they have feared and what issues have come up while creating them, most want to build extra features in the exercise and develop it more. This raises new questions on whether it affects game play. This is why I am starting to look at what other books are out there and to look at increasing there game design experience. Should it be called computer programming, or should I aim it towards gaming design and creation.
Note:
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