Saturday, 11 July 2015


Many years ago I started going to a conference called barcamp, an awesome idea that was developed by Ludwig, a 15 year old student that wanted to get the creative community together. 7 years later it is now called gather.

Saturday at Ormiston Senior College brought on a conference that gets people talking, networking and having a good time.
Catching up with people that I saw at the first barcamp as well as people that I have had interaction with since then. It is quite strange how much older they seem...

But this post is about two sessions that I attended.

Interested in games instead of powerpoint for learning. Play "Paying for predictions's" a game developed by the Red Cross so players could experience the effects of climate change.

And Lego Serious Play, A chance to be hand on with some of the activities used in the opening of a strategy workshop. A useful tool for creating shared metaphors and exploring a 3D perspective on challenges.

These two have given me ideas on how to develop more with my Hub students at Extended Hub at school.

Getting students to use the Hobsonville Habits and explore what they mean as well as building relationships.

Paying for predictions,
This participatory activity aims to support experiential learning and dialogue on the concept of climate-based disaster risk reduction, which is becoming more salient in the face of climate change. In this table game, players become Red Cross Red Crescent workers, who face changing risks. They must make individual and collective decisions, with consequences. Rich discussions emerge, and there will be winners and losers.

Getting students to think about the gameplay and the establishment of a trade-off between collaboration and competition which enriches the discussion and adds to the emotional depth of the gameplay experience. 

The other, I was looking at at school in a catalogue a couple of weeks ago, and thought that it may not suit what I was thinking. However, going through it today opened my eyes to the opportunities that this will bring.

Lego Serious Play brings in the ideas of building with your hands, it is amazing when you start start building.

A Tool for Building Results, LEGO® SERIOUS PLAY® is a radical, innovative, experiential process designed to enhance business performance. It is based on the belief that everyone can contribute to the discussion, the decisions and the outcome.

The use of LEGO bricks simply enables you to take a speedy shortcut to the core. The bricks work as a catalyst – and when used for building metaphors, they trigger processes that you were previously unaware of.

Participants come away with skills to communicate more effectively, to engage their imaginations more readily, and to approach their work with increased confidence, commitment and insight.

These are two things that I hope I can build into the Hub toolkit for other teachers to use with their students and in the development of the HPSS My Learning, My Being, My Communities.

Thank you #nzgather for introducing me to these and the people in the creative industry.

Thank you Ludwig for creating and developing an awesome event. 

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