Showing posts with label nzc. Show all posts
Showing posts with label nzc. Show all posts

Friday, 29 March 2019

Bee Aware Month - Bee on the Point

During the Christmas holidays, I was introduced to a neighbour that runs a couple of bee hives in the backyard and it had me thinking. With all the building on the Point, what are we doing to support the bees in the area?


How might we develop a campaign to get people to create spaces for supporting insect life on the Point. (Hobsonville Point) though others could come up with another slogan.

Design outcomes
  • Logo development (Bee on the Point)
  • Poster
  • Brochure
  • Graphics for packaging Design for seeds that could be laser cut into the package
  • Video to support that could go on community facebook
  • Infographic on counting bees - see below to be part of the Great Kiwi Bee Count
A range of software could be introduced as students would need to use different software depending on their outcome. This would involve some workshops for students to learn different design applications as well as training in how to design an outcome for the laser cutter. Cut and score lines.

While these are just suggestions to get ideas started. Students could come up with their own unique ways to include different Design Outcomes.

Students would need to develop an inquiry into what these could look like, as well as to research bee friendly plants, this could include an investigation into what different flavours could be developed of honey using specific plants.
Finding seeds that could be purchased to include in packages to the community for them to plant using the Design Outcomes.

Timeline
Would need to be created before Bee Aware Month September.

Counting Bees
The Great Kiwi Bee Count is like a digital census for bees and the trends it reveals will help apiculture scientists learn more about how bees and other pollinators are doing in New Zealand.

Best of all, it will take just two minutes of your time! Here's what to do:
* Find a plant in your garden or neighbourhood that's in flower.
* Go to The Great Kiwi Bee Count page on your smartphone or tablet.
* Count how many bees and other pollinators you see over a two-minute period.Copied from: https://www.stuff.co.nz/life-style/homed/plan-bee/96169350/take-part-in-the-great-kiwi-bee-count

Ideas and resources:
https://www.stuff.co.nz/life-style/homed/garden/94799038/join-nz-gardeners-plan-bee-register-your-beefriendly-garden-on-our-map
https://www.fortheloveofbees.co.nz/
https://www.pollinatorpaths.com/
https://www.fortheloveofbees.co.nz/schools-as-sanctuaries

http://www.treesforbeesnz.org/__data/assets/pdf_file/0018/141390/TfB_2013_Flowering-Times-National-Level.pdf

Friday, 26 August 2016

Communities of Online Learning

"The Education (Update) Amendment Bill (the Bill) proposes to recognise the impact that technology is having on education, by introducing a new mode of education delivery – online learning. Technological change makes it possible for students to learn anywhere, anytime, and at any pace.
The Bill proposes to enable new partnerships between schools and online learning providers, and enable children and young people to access their education through online delivery. Online learning providers will come from the schooling, tertiary education, and private sectors, and will be able to seek accreditation as a Community of Online Learning (COOL).
The Bill proposes that COOL will have to meet criteria relating to their capability and capacity to deliver education to students in an online environment. Some COOL will be subject to additional terms and conditions, like which students they can enrol. All COOL will be subject to a robust quality assurance regime, including requirements to meet specified student outcomes."
http://www.education.govt.nz/ministry-of-education/legislation/the-education-update-amendment-bill/establishing-a-regulatory-framework-for-online-learning/

Digital Technologies teachers have used online communities to assist with the development of learning for years. Mostly around web development and programming. Many through the list have talked about the positive aspects of students engagement and learning, conversations then lead to the development of teachers dashboards so teachers could monitor and assist students progress.

Looking at this, and the conversation through our own Community of Online Learning, NZACDITT. Doesn't this enhance what is already happening in our school through the use of Online Communities. Online Community being learning platforms like Codeavengers (http://www.codeavengers.com) where the learning is prepared by teachers, delivered by teachers and who have also been developing assessments that can be carried out. If there has been a problem students have been able to email and seek help and guidance about a concept that they do not grasp.

Through the codeavengers.com/teachers page talk about
  • Students learn the 'what' and 'why' with carefully sequenced lessons and gradual progression of difficulty. 
  • Our code challenges, quizzes, points, badges and bonus games make learning fun for all ages. 
  • Students build their own apps, games and websites as they learn. Seamlessly integrates into your school curriculum with any subject. 
  • You can easily identify students that need support thanks to live updates of each student's progress. 
  • With our lessons plans, supplementary notes, and assessment resources streamline your preparations; 
Codecademy (https://www.codecademy.com/) has also developed the same, though not directly being part of the NZ landscape. There is curriculum that they follow, projects and learning through to a student developing a portfolio of evidence. https://www.codecademy.com/schools/curriculum

Also look at the evidence being provided by khan academy, being posted today in the subject association forum, about there new computer science course available online. We've partnered with Dartmouth college professors Tom Cormen and Devin Balkcom to teach introductory computer science algorithms, including searching, sorting, recursion, and graph theory. Learn with a combination of articles, visualizations, quizzes, and coding challenges.

It is interesting that when we start to unpack the comments over the years that these are being pushed as ways to assist with the development of the digital technologies curriculum at NZC Level 6-8.

We have many communities of online learning(not exactly called that back in 2005) in New Zealand, due to our geographic nature, Many of these have morphed and changed, but I still see opportunities, many of these were needed with the earthquakes happened in 2011 in Christchurch for students to be able to carry on learning while there schools were closed.

Currently there are 4 Offers on the Learning exchange to help support digital technologies throughout New Zealand. http://pol.vln.school.nz/

We have a Virtual Learning Network in New Zealand, http://www.vln.school.nz/

One of these was created in 2005, called the Loop, http://www.nzine.co.nz/features/nelsonloop.html
The driving force behind this extraordinary regional initiative is the collective belief that: The richer the information that is available digitally, and the more extensive the networks that connect people, the greater the benefits that will accrue.

I believe we have to wait to see what comes out of the Ministry and its development before making judgements. The more I see and hear what the ministry is working on links back to the Education 2025 strategy http://www.education.govt.nz/assets/Documents/Ministry/Initiatives/Lifelonglearners.pdf

Wednesday, 9 December 2015

Hour of code


Picture of my desk - what does your desk look like during this weeks hour of code.

The New Zealand Curriculum

Sunday, 30 August 2015

Curious Minds, What might Digital Technologies look like

This week saw the fourth meeting of the Curious Minds, Review of the Positioning of Digital technologies in the New Zealand Curriculum.

What the Ministry have heard
There is a "Digital Imperative".
  • Digital Technologies need an increased presence or focus in the National Curriculum
  • Work is needed to determine if the curriculum support/reflects this.
  • Digital Citizenship is important in Years 0 - 13
Vision and Principles in the NZC
  • The vision may need to be reviewed to include 'digitally capable'
Achievement Objectives in the NZC
  • Every learner needs to know how to be critical consumer of digital technologies
  • Computational and logical thinking through active learning needs to be supported for learners from Y0-13.
  • Learner need to know how to create, not just use artefacts.
Technology Learning Area
  • Digital Technologies should remain as part of the Technology learning Learning Area but be strengthened and structured with explicit progressions for digital technology.
  • As long as the teaching and learning of digital technologies occurs, as above, it did not matter whether it remained within technology or was imbedded across the curriculum.
Implementation
  • There needs to be significant, well funded, relevant and ongoing PLD to shift practice for ALL teachers.
  • Exemplars of authentic programmes of work and lesson plans are needed to show contextualized learning.
  • Resources are needed at all levels, including - PLD, ITE, teacher support materials.
  • This must be part of a larger transformational change across the sector (ITE, PLD, infrastructure, guidance, parents, families and whanau)
Community
  • There needs to be an acknowledgement of learner and whanau demand.
Teaching and Learning
  • Authentic and integrated experiences to enable high quality teaching and learning is the key driver.
  • Learners will flourish in a digital world.
  • Pedagogy needs to inform planning, teaching and learning.
  • Evidence, examplars and guidance about how to teach digital technologies is required.
  • The support of leadership is imperative.
Assessment
  • Assessment tools need to link pedagogy to the future
  • There needs to be a change in the assessment system and the tools available.
The ministry put up a slide in What they haven't heard.
  • No change is required to the national curriculum.
  • Schools, leaders and teachers are fully equipped to teach digital technologies
  • Digital technologies is relevant to some students.
  • Digital technologies is coding.
  • Coding should be compulsory from Y0-13
  • Digital technologies is already sufficiently explicit in the curriculum.

My Comment
One of the biggest issues that has still really to be resolved is what is Digital technologies, Learning with Digital technologies is still a huge issue and one that is causing issues. While the ministry agree that concepts of skills and knowledge in Digital technologies/Computational thinking/Computer Science is necessary, it still gets caught by the digital technologies used within classrooms and the changing nature of teaching and learning for all students.
I think the intention was to gather information, then they'll write the plan, based upon some of the suggestions that have been given along the way.
One thing that has come through every discussion has been that the technology Curriculum needs fixed. Digital Technologies needs to be fully independent  or a fully independent area within technology.

I include the proposal of what a Digital technologies curriculum could look like, this was looked at in Meeting 3, and some more comments in meeting 4, before another proposal was put forward and the elephant in the room was discussed.

We do have a full endorsement that it's important, that it needs prominence, and that it needs to be from primary levels up.

So four options have been talked about through the meeting
- Separate area
- Address the shortcomings of technology as a learning area. (It was interesting seeing a possible model be captured which would have meant the removal of Design and Visual Communication)
- Look at integrated/restructured delivery
- Be added to the Humanities area

The ministry have taken what has been captured and talked about, and are looking at possible trials and pilots of what this could look like. So we wait to see what that could be.

What came out nice and clear, is what is digital technologies isn't.

It is not Unit standards, it is not Digital Information (office productivity tools)
It is not knowing how to use ms access. 
It is around developing understanding and using databases, however MS access removes the complexity required for understanding of how databases are used and created. Simple Queries of drag and drop components do not help develop the deep understanding. 
It is not around just using software programs. 
This is what they are saying Digital Technologies is, it is Computational thinking, maybe this is what the Learning area could be called, "Computational Participation".

Computational thinking (CT) is a problem-solving process that includes (but is not limited to) the following characteristics: 
  • Formulating problems in a way that enables us to use a computer and other tools to help solve them. 
  • Logically organizing and analyzing data 
  • Representing data through abstractions such as models and simulations 
  • Automating solutions through algorithmic thinking (a series of ordered steps) 
  • Identifying, analyzing, and implementing possible solutions with the goal of achieving the most efficient and effective combination of steps and resources 
  • Generalizing and transferring this problem solving process to a wide variety of problems 
These skills are supported and enhanced by a number of dispositions or attitudes that are essential dimensions of CT. These dispositions or attitudes include: 
It is not simple media, using wizards or tools, its not WYSIWYG. It is about higher level computational thinking applied across contexts.

It is going to involve a series change in thinking from years 9 at present. 

If the goal is to give it creditability alongside physics and calculus, that will come at a cost.

This will require Resources, Professional Development and a new way of thinking, teaching and implementation not seen in New Zealand Schools. Potentially it may not get that funding. We can say it needs funding, but as we know with other implementations, funding is not ongoing.

Saturday, 13 September 2014

Meeting a need - nzc explorer

January 29 2014 
Hi there, 
Does anyone have or know where I can locate a spreadsheet or database of all of the Learning Outcomes as they appear in the NZC. We are wanting to build an interactive database where students can pull up LOs by Learning Area, Level and we also want to tag each LO with a corresponding Fluency (our Specialised Learning Leaders have developed a range of fluencies so that we are aiming to evidence student development in more areas than numeracy and literacy).
Any suggestions, advice appreciated!
Cheers
Claire

This got me thinking, is there such a thing. It has been getting at me all year. When startup education weekend happened I thought that this could be a good time to explore this idea a bit more, great for education, but not for a business solution. However, that did not stop me. This weekend I decided that I would work on a prototype to see if I could develop a solution. NZC Explorer was created.

I created a spreadsheet to enter the data in, and from there I have been working away.
Here is an example of what I have created. 
It allows for a Curriculum Area to be selected, and the level, you can add as many Achievement Objectives as you want, and you can clear your selection.

It is available here: http://bit.ly/1pcN17j

This has yet to have all the Achievement Objectives added into it, working on the last one which is English. This has to go through some manipulation before I can add it in due to the Indicators that are included within the English curriculum 

This has got me interested in this area and I am starting to explore what other possibilities there are. Maybe an integration into POND?

Thursday, 11 September 2014

Key competencies - nzcer survey

Interesting talking around some of the aspects of the idea that I posted earlier, Key Competencies came into effect.

One of the areas that came up on twitter for me recently was  Key Competencies.

I started doing some digging around, and came across a NZCER project from 2010...
http://www.nzcer.org.nz/research/publications/key-competencies-classroom-nzcer-student-and-teacher-surveys-august-2010

Any school can use these surveys but there are some important things you need to keep in mind. These surveys:
  • are overview tools. They explore some dimensions of each key competency but it would be impossible to explore everything that could be relevant to each one. There is a trade-off to be made between exploring the complexity of the key competencies and the diversity of practices relevant to each, whilst also keeping the surveys a reasonable length.
  • are primarily focused on views about classroom practice. They do not explore how other school-related experiences, such as participating in a sports team or as a student leader, might also assist students to strengthen the key competencies.
  • gather perceptions, not data about actual activity. Different people will see a situation in different ways. It can be useful to compare different perspectives. There are teacher and student versions of the survey to help you do this.
  • are used to look at aggregated or group patterns — they are not about individual thoughts and practices. Responses should be kept confidential. Be careful about making generalisations — especially if you only have small numbers of responses (e.g. from staff in a small school).
  • are designed to support professional learning. Do use the surveys to generate learning conversations about what's happening in classrooms now and what could change.
  • are not designed to be used for accountability purposes. Don’t use them to make judgments about how well teachers are supporting students to strengthen the key competencies.
The teacher survey can be completed by primary or secondary teachers. The student survey is designed for Year 4-13 students.

However the links fail, I have has to do some work to find the files and have included them in a dropbox. These are the student survey and xls spreadsheet file only, I do not have the teachers documents.
https://www.dropbox.com/sh/xilh1ek8oyqthyj/AAB7aKNtBNUvXJtlo34tHNPna?dl=0

Friday, 25 April 2014

Linking two resources together

There has been a large project happening for a number of years, http://csunplugged.com, this project has simplified? the ideas of Computer Science for students. As I have heard it once called, making big words easy to understand.

All of these resources are linked to the New Zealand Curriculum. We need to have it out there that these resources exist, and can be used to help teach technology at lower levels of the curriculum.

There are twenty five tasks...
Binary Numbers
Image Representation
Text Compression
Error Detection
Information Theory
Searching Algorithms
Sorting Algorithms
Sorting Networks
Minimal Spanning Trees
Routing and Deadlock
Finite State Automata
Programming Languages
Graph Colouring
Dominating Sets
Steiner Trees
Information Hiding
Cryptographic Protocols
Public Key Encryption
Human Interface Design
The Turing Test
Phylogenetics Unplugged
Class Simulation of a Computer
Harold the Robot
Modems Unplugged
Santa's Dirty Socks

All of the ideas link to the Technology Achievement Objectives
http://technology.tki.org.nz/Technology-in-the-NZC/Key-publications/Technology-Curriculum-Support/Indicators-of-Progression/Achievement-Objectives

How to develop a way to make this work...

UPDATE:  I have started to work out what links to what level in the Technology Achievement Objectives, and there are some that need some work on identifying what level they should be under.

Mathematics Level 1: Number strategies Use a range of counting, grouping, and equal-sharing strategies with whole numbers and fractions.
Error Detection 

Mathematics Level 1: Equations and expressions Communicate and explain counting, grouping, and equal-sharing strategies, using words, numbers, and pictures.
Image Representation, Error Detection 

Mathematics Level 2: Position and orientation Create and use simple maps to show position and direction.Image Representation Generalise that whole numbers can be partitioned in many ways.
Binary Numbers Find rules for the next member in a sequential pattern.

Binary Numbers Mathematics Level 3: Patterns and relationships Generalise the properties of addition and subtraction with whole numbers.

Binary Numbers Connect members of sequential patterns with their ordinal position and use tables, graphs, and diagrams to find relationships between successive elements of number and spatial patterns.

Binary Numbers Technology Level 1: Characteristics of technology Understand that technology is purposeful intervention through design.

Error Detection Technology Level 1:Technological systems Understand that technological systems have inputs, controlled transformations, and outputs.

Binary Numbers, Text Compression Technology Level 1: Characteristics of technological outcomes Understand that technological outcomes are products or systems developed by people and have a physical nature and a functional nature.

Error Detection Technology Level 3: Technological systems Understand that technological systems are represented by symbolic language tools and understand the role played by the black box in technological systems.
Binary Numbers, Image Representation, Text Compression, Error Detection

Tuesday, 23 July 2013

Christchurch Schools Friday

Interesting one of the possible solutions to come out of the quakes is a possible change to schooling. Albany Senior High School suspends the timetable one day each week for individual projects to take place. With vocational pathways and the youth guarantee act coming into play Friday we see a number of our seniors go out on gateway placements, work experience and tertiary pathways. The idea now comes that Friday is starting to be a difficult day to do anything.

Why not have the field trips, sports exchanges, gateway, work experience all put on the one day with individual projects based around the New Zealand Curriculum 2007 happening on that day. How often are music and art students out of class working on their portfolios. Technology as well as Digital Technologies also need this time.

Now this isn't looking at happening for the entire school. Junior classes, Year 9 & 10 still need to happen. But senior classes could be a start.

Interesting idea. I wonder how I could use this to link in with the creative city.