Showing posts with label XNA. Show all posts
Showing posts with label XNA. Show all posts

Saturday, 6 June 2009

Run your XNA Games in Silverlight!

Are you a game developer and your XNA games are running on PC or the Xbox 360? You can easily port these games for playing in the browser using the SilverSprite library on CodePlex.

SilverSprite helps you run your XNA game in Silverlight 2, though there is a limitation: the games can have SpriteBatch-based graphics, meaning no 3D games. Since XNA Game Studio is C#-based and Silverlight can do C#, it is possible to easily port an XNA game to the browser using the SilverSprite library. SilverSprite simulates the XNA Framework library, meaning there are no code changes to the XNA games required.

For more information, see SilverSprite. You can submit your XNA game to Silver Arcade. If you're a professional developer, see XNA for a list of links and resources.

If you are a small game studio, hobbyist, or student looking to get started in game development or find resources to help a game concept already in development, see XNA Creators Club Online.

Found this at http://www.devdays.nl/Media/Detail.aspx?id=7a1c82a7-a8c5-49b0-b494-3089b71ae781

Saturday, 19 April 2008

xna development for xbox 360 dancemat

For some of them at least some of the motivation is to attract more students into their computer science programs. Springbrook High School has a video advertisement that shows students playing one of the games they have created. It is an interesting way to get students to think about taking some real computer science courses.

Wednesday, 5 September 2007

Exam Time

It is senior exam time at school at the moment, which while waiting for my exams to happen and the marking to come in I have some spare time on my hands. So today I was busy working on the schemes for my year 12 and 13 programming courses, It is strange to try and create a course with a mixture of unit standards and achievement standards.

Also today I worked on the development of the books in the wild project.
Tomorrow I also have a presentation on a project I have been working on for the last 4 months, it is a development website on the environmental impact of the stream near the school, using blogspot, sideshare and some other web 2.0 tools. We are after a way to get students into reflection and analyzing their science objectives in another way rather than using pen and paper. It will be a way that it can be used for many years to come.

Ahhhhh, the other thing I am slowly working on and waiting from Amazon for the book to be published is the Microsoft XNA creators club. I am busy trying to learn as much as I can in the development of Xbox 360 games using Microsoft XNA Game Studio Express.

http://creators.xna.com/ - one site that I will go back to, has some sample code and instructional video.

I will also see if I can get a hold of the book called Microsoft® XNA Game Studio Creators Guide, how, I have no idea yet.